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1. Destroyers, the forgotten class. - in Player Features and Ideas Discussion [original thread]
T1 needs to be more than just a stepping stone to T2. How long do you spend flying T1 and how long do you spend flying T2? The answer for most is months compared to years. T1 ships should offer something over T2 ships which makes them still worth ...
- by Cletus Graeme - at 2012.03.11 02:57:00
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2. EVE is 10 (TEN) years old.... - in Player Features and Ideas Discussion [original thread]
We don't need CCP to make an EvE 2. It would be a completely different game and they already have a winning formula so why throw it away and start over? They've always stated that EvE is "a work in progress" and after 10 years (or 9 to be exact)...
- by Cletus Graeme - at 2012.03.11 02:35:00
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3. Please fix the starmap - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 25/03/2009 04:01:41 Originally by: Abrazzar Removing the automatic pop up of the info windows and instead adding a controlled mechanic would be much more user friendly. This. Was this new map even pro...
- by Cletus Graeme - at 2009.03.25 04:01:00
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4. Ship alignment / orientation when stopped - in Player Features and Ideas Discussion [original thread]
Wow! Bump for a great thread. I've seen ships warping sideways for quite sometime and always thought to myself hey, that looks cool (!) but I never really thought about WHY until now. Thanks guys - truly awesome thread - WRA :)
- by Cletus Graeme - at 2009.03.25 03:01:00
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5. Align to Bookmarks - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 25/03/2009 02:49:06 I suggested this about 3 months ago and I'm sure people have done the same before me. The addition of the "align to" button was awesome but we need to be able to align towards stuff in space, n...
- by Cletus Graeme - at 2009.03.25 02:45:00
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6. I solved the falcon problem [srspost] - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 20/01/2009 14:29:30 Sometimes simple ideas work best. I like it. It makes the Freq Mod skill more useful. It differentiates the Falcon from the Rook thus making them BOTH useful, It doesn't imbalance either ship. Ve...
- by Cletus Graeme - at 2009.01.20 14:29:00
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7. Can we PLEASE have a blue background for the Ibis and Raven icons? - in Player Features and Ideas Discussion [original thread]
Aargh, my bad! I was looking at the icons on inEvE.net which must be out of date now. Looks like CCP did indeed give them a blue background in EvE at some point. /me bangs head against keyboard Nvm....
- by Cletus Graeme - at 2009.01.20 13:27:00
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8. Any chance we can have a reworking of the scorpion? - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 20/01/2009 13:24:26 Less mass would allow it to align to warp faster. Better base jamming range would allow it to jam beyond 150km without max skills and rigs. Put them together and it becomes useful for long ran...
- by Cletus Graeme - at 2009.01.20 13:20:00
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9. Can we PLEASE have a blue background for the Ibis and Raven icons? - in Player Features and Ideas Discussion [original thread]
This is such a simple request I can't believe I even need to ask it. Every other Caldari ship has an icon with blue background which makes them easy to identify as Caldari. Every other race has it's own coloured background: Green for Gallente, P...
- by Cletus Graeme - at 2009.01.20 13:13:00
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10. Clone update pop-up reminder needed! - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 13/12/2008 14:49:45 Oops, double post
- by Cletus Graeme - at 2008.12.13 14:49:00
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11. Clone update pop-up reminder needed! - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 13/12/2008 14:50:04 This is a good idea imo. Yes, it makes the game easier. No, it doesn't spoonfeed people. It's the semi-automation of something which is important enough to justify it. Keeping it as it is now...
- by Cletus Graeme - at 2008.12.13 14:46:00
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12. Drones - Ability to create a priority list for targets - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 12/12/2008 01:02:39 /signed I've found in missions that sometimes drones do go after the appropriate target for their size while other times they don't. I suspect that they decide what to aggro based soley the dis...
- by Cletus Graeme - at 2008.12.12 01:00:00
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13. Making FW actually give money - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 11/12/2008 12:46:22 Originally by: Verx Interis Originally by: Cletus Graeme (2) From a game mechanics POV, FW effectively provides you with a FREE, PERMANENT EMPIRE WAR DEC. It is therefore actuall...
- by Cletus Graeme - at 2008.12.11 12:45:00
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14. boost the Augoror and Prophecy - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 11/12/2008 12:24:11 Originally by: Tarron Sarek Apart from that I, too, oppose the idea of more Amarr missile ships. Meh, it was kinda foreseeable to get these kind of suggestions after Khanid MKII, but A...
- by Cletus Graeme - at 2008.12.11 12:21:00
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15. boost the Augoror and Prophecy - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 06/12/2008 06:25:20 Originally by: Joe Starbreaker Originally by: Cletus Graeme The Prophecy already tanks very well so give it missiles and paint it black - the same should be done with the Maller...
- by Cletus Graeme - at 2008.12.06 06:22:00
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16. boost the Augoror and Prophecy - in Player Features and Ideas Discussion [original thread]
Originally by: Kahega Amielden Not too sure there's a huge issue with the cyclone, really. It uses an active shield tank which makes it rather unpopular, but I don't see how that makes it really underpowered. OK, give me a situation wh...
- by Cletus Graeme - at 2008.12.06 06:04:00
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17. boost the Augoror and Prophecy - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 05/12/2008 22:36:28 The Amarr and Minmatar BCs both suffer from a similar problem which is that the newer BCs (Harbinger and Hurricane) can do everything that the older BCs (Prophecy and Cyclone) did, but EVEN BETT...
- by Cletus Graeme - at 2008.12.05 22:34:00
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18. Shield Resist Rigs vs Armor Resist Rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 05/12/2008 22:17:42 Originally by: Tarron Sarek As a matter of fact speed reduction is a lot harsher penalty than some signature increase, and most shield tanked PvP ships use Large Shield Extenders anyway...
- by Cletus Graeme - at 2008.12.05 22:12:00
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19. GUI Improvement - ADD AN ALIGN TO OPTION FOR BOOKMARKS - in Player Features and Ideas Discussion [original thread]
Edited by: Cletus Graeme on 04/12/2008 01:10:18 Willdo Red. Thanks for your support guys. Is noone else in favour of this? I expected it to be a popular request...
- by Cletus Graeme - at 2008.12.04 01:10:00
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20. GUI Improvement - RELOCATE THE ONSCREEN DAMAGE MESSAGES - in Player Features and Ideas Discussion [original thread]
Something such as the activity monitor you mentioned would be an ideal solution as it provides a configurable way to display messages where you want and when you want. Until then I'd really like a quick and dirty fix which just moves them to some...
- by Cletus Graeme - at 2008.12.04 01:07:00
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